home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
SGI Freeware 2002 November
/
SGI Freeware 2002 November - Disc 3.iso
/
dist
/
fw_qt3.idb
/
usr
/
freeware
/
Qt
/
examples
/
demo
/
opengl
/
fbm.h.z
/
fbm.h
Wrap
C/C++ Source or Header
|
2002-04-08
|
775b
|
41 lines
/*****************************************************************
Prototypes for the fractional Brownian motion algorithm. These
functions were originally the work of F. Kenton Musgrave. For
documentation of the different functions please refer to the book:
"Texturing and modeling: a procedural approach"
by David S. Ebert et. al.
******************************************************************/
#ifndef _fbm_h
#define _fbm_h
#include <math.h>
#ifdef __cplusplus
extern "C" {
#endif
#define TRUE 1
#define FALSE 0
typedef struct {
double x;
double y;
double z;
} Vector;
float noise3(float vec[]);
double fBm( Vector point, double H, double lacunarity, double octaves,
int init );
#endif
#ifdef __cplusplus
}
#endif